FuocoAtal'utek

FuocoAtal'utek

The Windcaller dialog becomes a map: click a pin, off you fly.

Latest version 12.1-260817b

Talk to an Amani Windcaller in the Vaults of Atal'Utek and, instead of a list of dialog options, you get the zone map with clickable flight pins: a green dot where you stand, the classic taxi boot on the destinations you can reach, a red X on the flight points you haven't activated yet. Click a boot, off you fly.

What it looks like

The dialog replaced by the zone map: a green dot on the station you are standing in, the taxi boot on every destination you can reach, and the two stock options as buttons below.
The dialog replaced by the zone map: a green dot on the station you are standing in, the taxi boot on every destination you can reach, and the two stock options as buttons below.
A red X is a flight point you have not activated yet, and the tooltip says where to go: the Altar of Corrosion.
A red X is a flight point you have not activated yet, and the tooltip says where to go: the Altar of Corrosion.
Hover a boot and the destination is named in your own language, straight from the game. Click it, off you fly.
Hover a boot and the destination is named in your own language, straight from the game. Click it, off you fly.
The dialog replaced by the zone map: a green dot on the station you are standing in, the taxi boot on every destination you can reach, and the two stock options as buttons below.
A red X is a flight point you have not activated yet, and the tooltip says where to go: the Altar of Corrosion.
Hover a boot and the destination is named in your own language, straight from the game. Click it, off you fly.

What it does

Replaces the Windcaller dialog

A draggable map window takes the place of the option list — the dialog stays alive underneath, so nothing breaks.

One click to travel

Hover a pin to see the destination in your own language: the names come straight from the game, never translated by hand.

The blessing has its own button

The “hide me in the winds” blessing sits right under the map.

The old way, one click away

“Show normal dialog” brings the stock list back at any time, session intact.

Esc closes cleanly

The window and the dialog close together, and any other dialog in the game is untouched.

Good to know

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